Virtue's last reward walkthrough. Open the drawer and take the screwdriver. Virtue's last reward walkthrough

 
Open the drawer and take the screwdriverVirtue's last reward walkthrough  The game is very, very story-heavy

For Zero Escape: Virtue's Last. The Director's Room is an escape room in Zero Escape: Virtue's Last Reward. However, Brother is said to have had a divine revelation and created Free the Soul when he was 26. Use the screwdriver on the music box to get a cylinder. Zero Escape: Virtue’s Last Reward Walkthrough Faq/ Walkthrough By: lmwalking567 Email: lmwalking567@gmail. Bomb 2 code. Virtue's Last Reward is the second adventure game in the "Zero Escape" series, in which players must make solve puzzles and make crucial decisions in order to survive a deadly game. "Extreme Escape"), is a series of adventure games directed and written by Kotaro Uchikoshi. Use the short spear on the desk drawer. Walkthrough of Zero Escape: Virtue's Last Reward on the PS Vita. 9 kb. Which is kind of weird considering he's with Phi the most. Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. Take the metal stake that is on the third bed. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Part 91: Escape: Control Room. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. Walkthrough Part 5 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (Lounge). This small hospital room is home to first aid equipment, examination tools, and medical supplies. In this large area, you can find flowers, trees, and water streams under an artificial sky roof. To do that you need to beat Ending C and so on. Tap the arrow to the right of the white balls, then drop ball 13 into the upper-left hole. This will be revealed in the 3rd game. So, I saw this comment on YouTube saying that it would be really easy for the group to escape the AB Game if Sora from Kingdom Hearts was there and just unlocked all the locks with his key. . The Treatment Center is an escape room in Zero Escape: Virtue's Last Reward. Here, you will explore the recreation room with the help of Alice and K. Take the dart tips from the ball retrieval slot. Virtue's Last Reward is the second adventure game in the "Zero Escape" series, in which players must make solve puzzles and make crucial decisions in order to survive a deadly game. Players take on the role of Sigma, a college student who was abducted. yellow = triangular green = pentagonal blue = square red =. Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. There was some confusion on that point back when this new game was announced to be in development, as some thought it might just be a. . Because the Safe/Zero Lost Ending is required. Virtue's Last Reward - How To Escape Q. Zero Escape: Virtue's Last Reward is a direct sequel to 999. The Legend of Zelda: A Link Between Worlds Walkthrough; Pokémon X and Y Walkthrough; Final Fantasy XIV Guide; Animal Crossing: New Leaf Guide; Nimble Quest Guide; Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide; The Legend of Zelda: Skyward Sword. G-OLM. -Take a look at the dates on the Dolly: In black you have: 1/13, 3/27 In red you. Zero Escape: The Nonary Games is a bundle containing a remastered version of Zero Escape: Nine Hours, Nine Persons, Nine Doors and Zero Escape: Virtue's Last Reward for the PlayStation 4, PlayStation Vita / PlayStation TV and PC on Steam. In the DS and The Nonary Games versions of Zero Escape: Nine Hours, Nine Persons, Nine Doors, there are six endings, although only one of them is canon (The True Ending). Zero was the mastermind behind the Nonary Game in Nine Hours, Nine Persons, Nine Doors, and behind the Nonary Game: Ambidex Edition in Virtue's Last Reward. She explains that she. There's no real order in which to get the endings since from the start of the game you can only unlock 2/9 character endings. After going through the Magenta door with Luna and Phi, you chose to Ally with Luna. I hope you guys look forward to it. . There are two clocks in this room. com Version 1. Gaming. Zero Escape: Virtue's Last Reward is the second game in the Zero Escape series and was released in 2012 for the Nintendo 3DS and PlayStation Vita. . Sigma Klim must jump from other timelines in order to obtain the bomb codes to defuse the bombs set by Dio in Phi END. Steps to take to Unlock the Lock. After you escape the elevator, you meet the other characters: Alice, Clover, Dio, Luna, K, Quark, and Tenmyouji. Take the metal piece from the desk. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Related: The lounge is a small room that is packed with things to look at. Red Door → Green Door →. Open the ice table and take the cube that fell down. . The first versions of the game for Nintendo 3DS and PlayStation Vita / PlayStation TV were published in Japan by Spike on February 16, 2012. . . Zero Escape: Virtue's Last Reward Walkthrough Faq/ Walkthrough By: lmwalking567 Email: lmwalking567@gmail. The Legend of Zelda: A Link Between Worlds Walkthrough; Pokémon X and Y Walkthrough; Final Fantasy XIV Guide; Animal Crossing: New Leaf Guide; Nimble Quest Guide; Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide; The Legend of Zelda: Skyward Sword. It is story focused with multiple endings that use player choices and puzzle rooms to progress. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Equip "aluminum foil (patter 2) and head to Room 4. Go to the mixer and place the plant roots inside. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Open the left door and put the cheap brandy on the shelf where the laser is shining. Alice states that it is probably a workroom and says they need to find the Moon cards. His product ID is GTM-CM-G-OLM. Walkthrough Part 13 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (Luna Path). -Go through yellow door with Tenmyouji. For any of you who did that nuclear room or that pig room without a walkthrough, you're a genius. and the Path that is a Dead End Until the Lock is Unlocked. Take the poster with the eye on it. Remove the rusty key that is stuck in the toolbox on the shelf. Open the machine and take the cube. Luna and Phi go through the blue door with Quark. . Open each door of the locker and take the name tag, another chevron block, and the frequency list. The only thing this Pantry will make you hungry for is answers. Take the blue battery from the shelf. Each ending path has a total of 2 rooms to escape from (with the exceptions of Tenmyouji, Luna and Phi's paths, all of whom has 3). For Zero Escape: Virtue's Last Reward on the 3DS, Flowchart by Kazerei. To solve the many mysterious of Zero Escape: Virtue's Last Reward, you will need to explore every room of the facility you are trapped in. One of the GAULEMs found in the Nonary Game facility. The Q Room serves as the final test for players and can only be accessed when certain prerequisites are met. Zero Escape: Virtue's Last Reward. Fans asked him if he could. The game has been released on the Nintendo 3DS and the PlayStation Vita; I played the 3DS version. lmwalking567 Dec 3, 12 4:26pm. But I'm already invested in this storyline D: Boards. Use the key on the middle locker and take the small protective suit. If you're Super Stuck, there's no harm in trying, right? (There's only like approx. These will unlock others until you get them all (and some bad endings are required, but you'll likely pick them up as you go). . Go through the next door with Dio. Alice is a character in Zero Escape: Virtue's Last Reward. After going through the Magenta door with Luna and Phi, you chose to Ally with Luna. "ZERO ESCAPE Time Dilemma"), often abbreviated as ZTD, is the third and final installment of the Zero Escape trilogy. In Zero Escape: Virtue's Last Reward, there are 28 endings in total, composed of good and bad endings. For the Nintendo 3DS version, the stylus can be used for all menus and controls. Clover Ending. Zero Escape: Virtue's Last Reward, a. You'll get a "to be continued". Phi and Dio go through the green door with Clover. Zero Escape: The Nonary Games. Zero Escape: Virtue’s Last Reward Walkthrough Faq/ Walkthrough By: lmwalking567 Email: lmwalking567@gmail. Drop ball 6 into the bottom-right hole. Pokémon Omega Ruby and Alpha Sapphire Walkthrough; Disco Zoo Guide; The Legend of Zelda: A Link Between Worlds Walkthrough; Pokémon X and Y Walkthrough; Final Fantasy XIV Guide; Animal Crossing: New Leaf Guide; Nimble Quest Guide; Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide There is a gravestone past the lion pond. Spoilers are also hidden in optional toggles. Part 18: PlaySta. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape Virtue's Last Reward BLIND Playthrough - 14 - Phi Ending Reaction (True) (Walkthrough Let's Play)Join the *Discord* full game walkthrough for Zero Escape: Virtue's Last Reward (Vita) is currently in progress. "Well, it's probably here if any of the workers get sick or hurt. This room is a bit different from any of the preceding rooms, because it's nothing but minigames. With the help of Clover, you must discover a way to save Quark, while also finding a way out of the Treatment Center. Enter the code that you tried, along with the number of hits and. From the starting position. Seriously, go for the other routes and come back later. To solve the puzzle, go right, down, left (a block freezes), down, right, down (a block freezes), left, right, down, left and down. Part 91: Escape: Control Room. 501. It is story focused with multiple endings that use player choices and puzzle rooms to progress. TidalFloood 10 years ago #8. It is also a reference to the nickname she had given him, "Jumpy". Sigma and Luna go through the green door with Clover. Get the hourglasses from the cubbyholes in the wall to the right of the locked exit door. . Combine to make a Blue Ocean, Red Planet, and White Island. "The footage from the surveillance cameras might run through here. Take the chevron block from near the robot's head. a. Make a note of the colors of the stairs behind the yellow chair. A fan-made flow chart for the DS version. Zero Escape: Virtue's Last Reward Walkthrough: Pokémon Black 2. . Combine this cube with the warm drawer and put the drawer back into the dolly. 8. The game has been released on the Nintendo 3DS and the PlayStation Vita; I played the 3DS. 99 used. The way it looks, either Dio or Clover's ending can be completed 1st. Here, you will explore a hospital room used for treating serious illnesses. Get the Astronomy Magazine from behind the left-hand cushion and examine it. Dissect the frog with the scalpel and take the blue capsule that was inside. It makes it more fun for me. Zero Escape: Virtue's Last Reward; Zero Escape: Virtue's Last Reward Spoilers; Summary. Now, let's seek a way out of the Archives. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Delta, also known as Brother, Q and Zero II, is the main antagonist of the Zero Escape series. Alice is a mysterious woman who claims she was abducted and forced to play the Nonary Game: Ambidex Edition. Combine the inky cylinder with the notebook paper. If it's password locked and you don't have access to the said passwords, that means you're not supposed to see what's ahead yet. Use the key in the hole above the rabbit icon on the rabbit panel next to the door. Get the hourglasses from the cubbyholes in the wall to the right of the locked exit door. He is baffled as to how this could be possible, when Alice walks out of the second AB room. While Alice and K can point you in the right direction, the. It is the direct sequel to 999 ( 9 Persons, 9 Hours, 9 Doors ), a game for the original DS. Got a Zero Escape: Virtue's Last Reward walkthrough, FAQ or Guide? Use the submission form, or email them as attachments to faqs@neoseeker. In Virtue's Last Reward, her hair is topped off with a large black flower hairpin. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Look under the table with the basin on it to find a worn out key. 501. The first Nonary Game took place long before Light or Santa turned 26, and that Nonary Game was effectively run by Free the Soul (Hongou was in charge, and he was doing it for Cradle Pharmaceutical, which was under Free the Soul's control by then). This minigame requires the player to input a list of numbers and letters based on the calendar pages on the dolly, the pantry shelves, and the calendar found on the wall. Sigma and Alice go through the blue door with K. The following is the list of all endings in the game. 's office room. Part 7:. I have incorporated a step by step walkthrough of each puzzle that will get you all the archives and files, but I. s. Game Detail. Combine the metal piece and the buttons parts to make a button. The. Take all four. Press button 4 by the handrail with the baby icon. Move to the right section of the desk and grab the second container of seeds next to the microscope. This puzzle room can be entered at any time and is not locked. Dio and Phi go with K, and Tenmyouji and Quark go with Clover. . Instead, Akane Kurashiki is found dead. Take the metal piece from the desk. room 4: right lower leg = 9 triangle. Treatment Center Pod Room Door Solver. This escape room has some difficult puzzles that can be tough to. Put the expensive brandy on the shelf above the books. 's office room. Sigma- Cyan door, betray, green door, betray (Requires Tenmyo's ending up to Director's Office puzzle) Phi- Cyan door, betray, Red door, betray (Required for Phi's good ending) Careful readers. . Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…added Zero Escape: Virtue's Last Reward FAQ/Walkthrough - Gamer364. It has four doors, but two of them are covered with metal plates and are impossible to open. For Zero Escape: Virtue's Last Reward on the PlayStation Vita, GameFAQs has 6 guides and walkthroughs. Above the couch is a sun with words around the circumference. Virtue's Last Reward (Vita) Walkthrough & Trophy Guide. The cyan clock says 510 min. It is story focused with multiple endings that use player choices and puzzle rooms to progress. Across the room was a strange girl he’d never met before, even though she seemed to know him. Concept art. While inspired by the original Nonary Game, the Ambidex Edition places additional psychological strain on its players by making trust a key component. Touching each square shows how many "mines" (which in this case are targets that you want to find) are next to it. "Extreme Escape Adventure: Good. Phi. It has a red sofa in a corner with a sun clock above it. These trophies are rewarded for completing escape rooms and achieving certain endings. LastNonak. . Now go down to the safe and enter the green code to open the safe. . According to everyone's stories, Zero kidnapped the nine of them from their homes at exactly midnight by using sleeping gas grenades . Make a note of the symbols on the bench. Solving the puzzle drops an ice cube into the machine. The Bomb Codes are a mechanic of Zero Escape: Virtue's Last Reward. This is one of three possible rooms you will enter when going through the White Chromatic Door during the third round of the AB Game. . ← Lounge Red Door →. Published Apr 21, 2022. . Go up the stairs to the back area of the room. Open the shelf's left side panel to get a. Zero Escape: Virtue's Last Reward Walkthrough - Nonary Games #2. The Legend of Zelda: A Link Between Worlds Walkthrough; Pokémon X and Y Walkthrough; Final Fantasy XIV Guide; Animal Crossing: New Leaf Guide; Nimble Quest Guide; Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide; The Legend of Zelda: Skyward Sword. u. Next to the safe, take the empty beaker and the button parts. The laser makes a parallelogram inside of the bottle. Chromatic Door. Please consider supporting our channel: Walkthrough Playlist:. The Control Room is an escape room in Zero Escape: Virtue's Last Reward. Take the blue battery from the shelf. Everyone starts with 3 BP. 14,000+ possible combinations. Cyan, Betray, Red, Ally. Open the bottom drawer below the computer and take the tablet. Hook up the tablet to the USB cable. Press the lion switch to turn off the lights. 38. i. Inside of the safe is the Map to floor B, the Moon cards, the supplementary AB Game. Open the middle locker and tap the lab coat to get a chevron. Despite the similar naming and ethnicity, Alice asserts that she is unrelated to the supposed Egyptian mummy of the same name. Don't Use the In-Game Notepad. Zero Escape: Virtue's Last Reward, known in Japan as Extreme Escape Adventure: Good People Die, is the sequel to 999. Please consider supporting our channel: playlist: []. General Information ----- This is a walkthrough for the game called Zero Escape: Virtue's Last Reward. The box has a 5-digit lock with a hint on the front. By Leonhart August. There are 4 babies and 7 old people. Tap the arrow to the right of the white balls, then drop ball 9 into the middle-left hole. Examine the cube in the centre of the room twice to get the instructions page. have played the game. This walkthrough covers the locations, puzzles,. Below the rack, open the right side and take the memory card and scrap of paper. The locked box shows the blue die plus the green die times the red die. Press button 7 by the handrail with the old person icon. (message deleted)Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. v. Put the scanner back into the laptop. and the Path that is a Dead End Until the Lock is Unlocked. Steps to take to Unlock the Lock. Walkthrough Part 69: Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. Use the short spear on the desk drawer. Solution: right, up, right, up, right, down, left, down, right, up, right. She seems to be a bit on the short side - she. This time, an ice cube will freeze into place on every third move. Below the safe on the shelf, open the panel on the right to find the southern hemi-hemisphere. Quark's Ending after Luna's because you still don't know for sure who the old woman is in Luna's Ending. Grab it and. Magenta, Ally, Green, Ally. 38. The infirmary is the first puzzle room of the yellow path. Welcome to this walkthrough for the White Door – Q Room in Virtue’s Last Reward! This guide is designed to provide step-by-step instructions for navigating through one of the most challenging and intriguing puzzle rooms in the game. Q. Director's Office Escape (Yellow, Blue) Plot lock 2. The first step is to collect items around the room. You will end up here with Phi, using Luna's bracelet, after entering the White Chromatic Door in the third round of the AB game. The strikethrough price is the List Price. . Green Door → Blue Door →. Part 6: PlayStation S. Grab the GREEN MEMORY CARD. Alice Ending (Cyan, Blue) Plot locks 4 and 5. Zero Escape: Virtue's Last Reward. Option B. Tried to put it in a c. ← Cyan Door. At various points in Zero Escape: Virtue's Last Reward, you will split into groups of three to explore different parts of the mysterious facility you are trapped in. If you want answers to the millions of questions you have, you'll need to escape the Elevator. Magenta, Ally, Green, Ally. Myrmidon Code ( (Spoilers)) UPhail 10 years ago #1. Simply press the button once everything is in place to mix the drink. 10) Get the ceramic plate. At various points in Zero Escape: Virtue's Last Reward, you will split into groups of three to explore different parts of the mysterious facility you are trapped in. If you choose to enter the Red Chromatic Door on Floor B, you will be sent to the Pantry with Clover and Alice, who will help you explore the facility's food storage room. room 3: upper right arm = 6 star. Get the scalpel from the table with the basin on it. While on this upper floor, try the lockers until you find one that is unlocked, and check the protective suit to put the suits on. Make a note of the triangle patterns in the cubby holes. ” Zero III explains that they are about to play the “Nonary Game:. This is the final escape room you will have to complete in Zero Escape: Virtue's Last Reward. The goal of this puzzle is to. Quick Links Elevator Room. . Instead, Akane Kurashiki is found dead. There is currently no walkthrough for Zero Escape: Virtue's Last Reward. The goal of this puzzle is to. Then, equip the rusty key and inspect the oil to cover the key in oil. The red one says 4, and the yellow one says 11. If some dice get in the way during the following instructions, just roll them out of the way, then roll them back to where they were afterward. Open the drawer and take the screwdriver. Here is something interesting about the hidden meanings of the passwords: The passwords seem to all have meanings. The result is that the red die weighs 50g, the green weighs 100g, and the blue weighs 150g. This puzzle is a variation on Minesweeper. 7) Use the vase on the water in the bathtub. Walkthrough Part 42 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (PEC, Tenmyouji Path). Here, you will explore the recreation room with the help of Alice and K. This walkthrough covers the locations, puzzles, endings, and more of the game, with maps, tips, and FAQs. Go to the bookshelf with the glass doors. You don't need to re-solve any of the puzzles, because you already know the escape. Check the front of the elevator. Please take note that the walkthrough contains spoilers. The puzzles are very clever and the story is incredibly well put together. Put the scanner back into the laptop. If you are a fan of extreme murder mysteries with extremely good puzzle mechanics and a noble prize worthy plot line spanning multiple games such as Virtue's Last Reward then you are in for a treat. Look at it. Game Search; All Our Full Game Guides; Cheats, Hints and Codes; Questions and Answers; Forums;. and Akane Kurashiki. This document may be placed on a web site as long as it is completely unaltered and in full. To the left of the billiards table are several of suits of armor that are holding many different weapons. 4 Ounces. Make a note of the symbols on the bench. After escaping from the Infirmary, Sigma and Phi vote to Betray Tenmyouji. Everyone starts with 3 BP. In this mysterious white room, you will look for a way out with Phi and Tenmyouji. After waking up in a strange elevator with no memory of how you got there, you meet a mysterious girl and a talking rabbit. In Victory Road, you can encounter Machop, Machoke, Rhydon, and others. Look under the table with the basin on it to find a worn out key. Contents [] Ending Diagram. For both Nine Hours, Nine Persons, Nine Doors and Virtue's Last Reward, fans were given the opportunity to ask any burning questions they had about the game that weren't answered in the game. I didn't follow this path myself (partly because I was following the order of another guide), but here's the route I would. . . Living up to its name, the Control Room is full of control panels, levers, dials, knobs, and other doohickies of unknown use. It is searched by Sigma, Phi, and Tenmyouji on Phi's route to the True Ending. We know how many seconds the red and yellow hourglasses last. Why is that?Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayZero Escape: Virtue's Last Reward is an adventure video game developed by Chunsoft. . . In Zero Escape: Virtue's Last Reward, you are trapped in a large facility with eight strangers. SPOILER WARNING Every escape room article is spoiler-free to assist first-time players, but do not click any links on the article if you wish to avoid spoilers. Move back to the table with the GAULEM on it and press the button above the escape safe to turn the GAULEM's eyes red. The game is very, very story-heavy. Aside being an escape room, the area is perhaps the most important escape room in the story, as several important scenes and endings (namely in the Cyan routes) take place in it. In Virtue's Last Reward, he is a seemingly ordinary college student who has been abducted and forced to play the Nonary Game: Ambidex Edition. Share your videos with friends, family, and the worldPlease consider supporting our channel: playlist:. He wakes up in an elevator with a girl named Phi. Upon finding him in the Treatment Center, Phi is ready to escape the facility, although at the last second, Sigma gives Quark to Phi, and stays behind inside the. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. A complete guide to the game Zero Escape: Virtue's Last Reward, covering the story, the puzzles, the passwords, the locks and the endings. After discovering they are unable to escape the elevator, a strange rabbit appears, introducing itself as “Zero III. Cyan, Betray, Red, Ally. Here, you will explore a hospital room used for treating serious illnesses. It is believed that this is the full list: 0818, grotesque sounds of ravenous, gruesome consumption are heard, which causes Sigma to vomit. Dio Ending. He is discovered lying on the maintenance table in the GAULEM Bay. Lock 10. Go east from the entrance and push the tall stone onto the switch. Zero Escape: The Nonary Games - Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind called Zero. " — Phi, on the purpose of the Infirmary The Infirmary is an escape room behind the yellow. Get the key from inside. Escape duty rolls around once more! Today, Sigma (6BP, Yellow Pair) and Luna (5BP, Yellow Pair) will be accompanied by Phi (6BP, Magenta Solo). Welcome to the Zero Escape: Virtue's Last Reward Road Map and Trophy Guide! For starters this game is a very easy platinum but it's more than that, it's also an amazing game. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. Picture. To start, grab the first container of seeds and two empty capsules next to the IG Replicator. For Zero Escape: Virtue's Last Reward on the 3DS, GameFAQs has 6 guides and walkthroughs. Related: Virtue's Last Reward - How To Escape The. After Lock 10. Take the lift down. If some dice get in the way during the following instructions, just roll them out of the way, then roll them back to where they were afterward. . Take the jar of white powder from the middle right shelf. Use it on the container below the fire extinguisher directions. Part 72: P.